
Crafting Larger-than-Life Personas with MetaHumans & AI Tools | Unreal Fest Orlando 2025
In this session recorded at Unreal Fest Orlando 2025, MetaHuman veteran Cory Strassburger (Xanadu) showcases a new workflow for creating and bringing to life engaging MetaHumans in Unreal Engine.
Cory covers everything from using AI-driven tools and the MeshMorpher plugin to help conceptualize and model unique digital personas, to capturing human performances and enhancing them with AI tools.
This session will equip you with a bleeding-edge toolkit for creating larger than life MetaHuman characters.
Learn more about the MetaHuman framework here: MetaHuman.com
#CoryStrassburger, #Xanadu, #AI, #MeshMorpher, #MetaHuman, #DigitalHumans, #MetaHumanCreator, #UnrealFestOrlando
Cory covers everything from using AI-driven tools and the MeshMorpher plugin to help conceptualize and model unique digital personas, to capturing human performances and enhancing them with AI tools.
This session will equip you with a bleeding-edge toolkit for creating larger than life MetaHuman characters.
Learn more about the MetaHuman framework here: MetaHuman.com
#CoryStrassburger, #Xanadu, #AI, #MeshMorpher, #MetaHuman, #DigitalHumans, #MetaHumanCreator, #UnrealFestOrlando
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