
A Tech Artist's Guide to Automated Performance Testing | Unreal Fest Stockholm 2025
As tech artists, we love to analyze the performance of our game, and we want to be able to automate the process of gathering that data, right?
Automation leads to consistency, and consistency can be used to measure the impact of specific changes or catch regressions.
There’s a few different ways that tech artists can lead the charge in automating this process, and in this talk recorded at Unreal Fest Stockholm, we’ll discuss options for automating performance testing from quick and easy to robust, configurable, and extensible.
Learn more about Unreal Engine here: unrealengine.com
#TechArt, #AutomatedPerformanceTesting, #UE5, #UnrealFestStockholm
Automation leads to consistency, and consistency can be used to measure the impact of specific changes or catch regressions.
There’s a few different ways that tech artists can lead the charge in automating this process, and in this talk recorded at Unreal Fest Stockholm, we’ll discuss options for automating performance testing from quick and easy to robust, configurable, and extensible.
Learn more about Unreal Engine here: unrealengine.com
#TechArt, #AutomatedPerformanceTesting, #UE5, #UnrealFestStockholm
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