OddBot reinvents its animation pipeline for ‘Playdate with Winnie the Pooh’
Watch this video to explore how OddBot embraced real-time animation in Unreal Engine to create Disney Junior’s ‘Playdate with Winnie the Pooh’—and discovered a more collaborative, creative, and fun way to produce animation.
When the folks at Emmy-winning and Annie-nominated animation studio OddBot partnered with Disney Junior to create Playdate with Winnie the Pooh, they decided to take a bold new approach, transitioning from a traditional CG animation pipeline to one based on real-time production in Unreal Engine.
Find out how that decision uncovered an innovative way of making children’s animation—one that enhances collaboration, creativity, and speed without sacrificing charm.
#RealTimeAnimation, #PlaydateWithWinnieThePooh, #UnrealEngine, #OddBot, #DisneyJunior
Unreal Engine
Welcome to the official Unreal Engine channel! Unreal Engine is a complete suite of real-time 3D tools made by developers, for developers. Create and take your content anywhere, from PC, console, mobile and VR games to cinematic experiences, visualizatio...