A Tech Artist's Guide to Automated Performance Testing | Unreal Fest Bali 2025
In this session recorded at Unreal Fest Bali 2025, we explore how to automate performance testing for games built in Unreal Engine.
As tech artists, we love to analyze the performance of our games, and we want to be able to automate the process of gathering that data, right? Automation leads to consistency, and consistency can be used to measure the impact of specific changes or catch regressions.
There’s a few different ways that tech artists can lead the charge in automating this process, and in this talk we discuss options for automating performance testing from quick and easy to robust, configurable, and extensible.
Learn more about Unreal Engine here: unrealengine.com
#TechArt, #PerformanceTesting, #UnrealEngine, #UE5, #UnrealFestBali
Unreal Engine
Welcome to the official Unreal Engine channel! Unreal Engine is a complete suite of real-time 3D tools made by developers, for developers. Create and take your content anywhere, from PC, console, mobile and VR games to cinematic experiences, visualizatio...