Finishing Touches: Niagara Effects | 2.5D Game Course
Thiago Carneiro demonstrates the process of building custom Niagara systems for environmental effects. This lesson covers transitioning from 2D sprites to 3D meshes for particles; adjusting size, velocity, and noise parameters; and applying material overrides for a polished, volumetric look.
Unreal Engine
Welcome to the official Unreal Engine channel! Unreal Engine is a complete suite of real-time 3D tools made by developers, for developers. Create and take your content anywhere, from PC, console, mobile and VR games to cinematic experiences, visualizatio...