
UE 5.8's Iris system provided crucial communication between client & server for Gears of War: E-Day
Unreal Engine 5.8's new Iris replication system provided crucial communication between client and server for Gears of War: E-Day's multiplayer, both competitive and cooperative?
The Coalition were able to take advantage of Iris to help with network updates as well as bandwidth management between servers and players. Check out our piece on the game and how Iris other UE features factored into development: https://epic.gm/dev-interviews-gears-e-day
The Coalition were able to take advantage of Iris to help with network updates as well as bandwidth management between servers and players. Check out our piece on the game and how Iris other UE features factored into development: https://epic.gm/dev-interviews-gears-e-day
Unreal Engine
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Unreal Engine is a complete suite of real-time 3D tools made by developers, for developers. Create and take your content anywhere, from PC, console, mobile and VR games to cinematic experiences, visualizatio...